Appendix G: Default Items
Name |
ID Name |
Description |
Arrow |
Arrow |
damage: 1d6 + 0, used with bows |
Arrow|1 |
Arrow +1 |
as arrow +1 to damage, is magical |
Arrow|2 |
Arrow +2 |
as arrow +2 to damage, is magical |
Arrow|3 |
Arrow +3 |
as arrow +3 to damage, is magical |
Arrow|4 |
Arrow +4 |
as arrow +4 to damage, is magical |
Arrow|5 |
Arrow +5 |
as arrow +5 to damage, is magical |
Awl Pike |
Awl Pike |
damage: 1d6 + 1/1d12 = 0, 2 hands to use |
Awl Pike|1 |
Awl Pike +1 |
as awl pike +1 to dmage, is magical |
Awl Pike|2 |
Awl Pike +2 |
as awl pike +2 to dmage, is magical |
Awl Pike|3 |
Awl Pike +3 |
as awl pike +3 to dmage, is magical |
Awl Pike|4 |
Awl Pike +4 |
as awl pike +4 to dmage, is magical |
Awl Pike|5 |
Awl Pike +5 |
as awl pike +5 to dmage, is magical |
Azer Mallet |
Azer Mallet |
same as mace +1, only usable by Azer |
Banded Mail |
Banded Mail |
not weapon, -6 to AC base |
Banded Mail|1 |
Banded Mail +1 |
as banded mail -1 to AC base, is magical |
Banded Mail|2 |
Banded Mail +2 |
as banded mail -2 to AC base, is magical |
Banded Mail|3 |
Banded Mail +3 |
as banded mail -3 to AC base, is magical |
Banded Mail|4 |
Banded Mail +4 |
as banded mail -4 to AC base, is magical |
Banded Mail|5 |
Banded Mail +5 |
as banded mail -5 to AC base, is magical |
Bardiche |
Bardiche |
damage: 2d4 + 0/2d6 + 0, 2 hands to use |
Bardiche|1 |
Bardiche +1 |
as bardiche +1 to damage, is magical |
Bardiche|2 |
Bardiche +2 |
as bardiche +2 to damage, is magical |
Bardiche|3 |
Bardiche +3 |
as bardiche +3 to damage, is magical |
Bardiche|4 |
Bardiche +4 |
as bardiche +4 to damage, is magical |
Bardice|5 |
Bardiche +5 |
as bardiche +5 to damage, is magical |
Bastard Sword |
Bastard Sword |
damage: 2d4 + 0/2d8 + 0, 2 hands to use |
Bastard Sword|1 |
Bastard Sword +1 |
as bastard sword +1 to damage, is magical |
Bastard Sword|2 |
Bastard Sword +2 |
as bastard sword +2 to damage, is magical |
Bastard Sword|3 |
Bastard Sword +3 |
as bastard sword +3 to damage, is magical |
Bastard Sword|4 |
Bastard Sword +4 |
as bastard sword +4 to damage, is magical |
Bastard Sword|5 |
Bastard Sword +5 |
as bastard sword +5 to damage, is magical |
Battle Axe |
Battle Axe |
damage: 1d8 + 0, 1 hand to use |
Battle Axe|1 |
Battle Axe +1 |
as battle axe +1 to damage, is magical |
Battle Axe|2 |
Battle Axe +2 |
as battle axe +2 to damage, is magical |
Battle Axe|3 |
Battle Axe +3 |
as battle axe +3 to damage, is magical |
Battle Axe|4 |
Battle Axe +4 |
as battle axe +4 to damage, is magical |
Battle Axe|5 |
Battle Axe +5 |
as battle axe +5 to damage, is magical |
Belt |
Belt |
not weapon |
Belt|1 |
Belt Of Prot +3 |
not weapon, -3 to AC base, is magical |
Bolt |
Bolt |
damage: 1d4 + 0, used with cross-bows |
Bolt|1 |
Blessed Bolt |
as bolt +2 to damage, is magical |
Bolt|2 |
Bolt +1 |
as bolt +1 to damage, is magical |
Bolt|3 |
Bolt +2 |
as bolt +2 to damage, is magical |
Bolt|4 |
Bolt +3 |
as bolt +3 to damage, is magical |
Bolt|5 |
Bolt +4 |
as bolt +4 to damage, is magical |
Bolt|6 |
Bolt +5 |
as bolt +5 to damage, is magical |
Boots |
Boots |
not weapon, |
Boots|1 |
Boots of Speed |
not weapon, has Special Ability – item_BootsOfSpeed (see list of Special Abilities) |
Bracers |
Bracers AC 6 |
not weapon, -4 to AC base, is magical |
Bracers|1 |
Bracers AC 4 |
not weapon, -6 to AC base, is magical |
Bracers|2 |
Bracers AC 2 |
not weapon, -8 to AC base, is magical |
Broad Sword |
Broad Sword |
damage: 1d6 + 0/2d8 + 0, 1 hand to use |
Broad Sword|1 |
Broad Sword +1 |
as broad sword +1 damage, is magical |
Broad Sword|2 |
Broad Sword +2 |
as broad sword +2 damage, is magical |
Broad Sword|3 |
Broad Sword +3 |
as broad sword +3 damage, is magical |
Broad Sword|4 |
Broad Sword +4 |
as broad sword +4 damage, is magical |
Broad Sword|5 |
Broad Sword +5 |
as broad sword +5 damage, is magical |
Buckler |
Buckler |
not weapon, -1 to AC base |
Buckler|1 |
Buckler +1 |
as buckler -1 to AC base, is magical |
Buckler|2 |
Buckler +2 |
as buckler -2 to AC base, is magical |
Buckler|3 |
Buckler +3 |
as buckler -3 to AC base, is magical |
Buckler|4 |
Buckler +4 |
as buckler -4 to AC base, is magical |
Buckler|5 |
Buckler +5 |
as buckler -5 to AC base, is magical |
Chain Mail |
Chain Mail |
not weapon -5 to AC base |
Chain Mail|1 |
Chain Mail +1 |
as chain mail -1 to AC base, is magical |
Chain Mail|2 |
Chain Mail +2 |
as chain mail -2 to AC base, is magical |
Chain Mail|3 |
Chain Mail +3 |
as chain mail -3 to AC base, is magical |
Chain Mail|4 |
Chain Mail +4 |
as chain mail -4 to AC base, is magical |
Chain Mail|5 |
Chain Mail +5 |
as chain mail -5 to AC base, is magical |
Claymore |
Claymore |
damage: 2d4 + 0/2d8 + 0, 2 hands to use |
Claymore|1 |
Claymore +1 |
as claymore +1 to damage, is magical |
Claymore|2 |
Claymore +2 |
as claymore +2 to damage, is magical |
Claymore|3 |
Claymore +3 |
as claymore +3 to damage, is magical |
Claymore|4 |
Claymore +4 |
as claymore +4 to damage, is magical |
Claymore|5 |
Claymore +5 |
as claymore +5 to damage, is magical |
Cloak |
Cloak |
not weapon |
Cloak|1 |
Cloak of Displacement |
not weapon, -2 to AC base, is magical |
Cloak|2 |
Cloak Of Prot +1 |
as cloak -1 to AC base, is magical |
Cloak|3 |
Cloak Of Prot +2 |
as cloak -2 to AC base, is magical |
Cloak|4 |
Cloak Of Prot +3 |
as cloak -3 to AC base, is magical |
Cloak|5 |
Cloak Of Prot +4 |
as cloak -4 to AC base, is magical |
Cloak|6 |
Cloak Of Prot +5 |
as cloak -5 to AC base, is magical |
Club |
Club |
damage: 1d6 + 0/1d3 + 0, 1 hand to use |
Composite Long Bow |
Composite Long Bow |
uses arrow, range 22, 2 hands to use |
Composite Long Bow|1 |
Composite Long Bow +1 |
as composite long bow +1 to damage, is magical |
Composite Long Bow|2 |
Composite Long Bow +2 |
as composite long bow +2 to damage, is magical |
Composite Long Bow|3 |
Composite Long Bow +3 |
as composite long bow +3 to damage, is magical |
Composite Long Bow|4 |
Composite Long Bow +4 |
as composite long bow +4 to damage, is magical |
Composite Long Bow|5 |
Composite Long Bow +5 |
as composite long bow +5 to damage, is magical |
Composite Short Bow |
Composite Short Bow |
uses arrow, range 19, 2 hands to use |
Composite Short Bow|1 |
Composite Short Bow +1 |
as composite short bow +1 to damage, is magical |
Composite Short Bow|2 |
Composite Short Bow +2 |
as composite short bow +2 to damage, is magical |
Composite Short Bow|3 |
Composite Short Bow +3 |
as composite short bow +3 to damage, is magical |
Composite Short Bow|4 |
Composite Short Bow +4 |
as composite short bow +4 to damage, is magical |
Composite Short Bow|5 |
Composite Short Bow +5 |
as composite short bow +5 to damage, is magical |
Dagger |
Dagger |
damage: 1d4 + 0/1d3 + 0, 1 hand to use |
Dagger|1 |
Dagger +1 |
as dagger +1 to damage, is magical |
Dagger|2 |
Dagger +2 |
as dagger +2 to damage, is magical |
Dagger|3 |
Dagger +3 |
as dagger +3 to damage, is magical |
Dagger|4 |
Dagger +4 |
as dagger +4 to damage, is magical |
Dagger|5 |
Dagger +5 |
as dagger +5 to damage, is magical |
Dart |
Dart |
damage: 1d3 +0/1d2 +0, range 5, 1 hand to use |
Dart|1 |
Dart of Hornet's Nest |
damage: 1d3 + 1/1d2 + 1, range 4, 1 hand to use, is magical |
Dart|2 |
Dart +1 |
as dart +1 to damage, is magical |
Dart|3 |
Dart +2 |
as dart +2 to damage, is magical |
Dart|4 |
Dart +3 |
as dart +3 to damage, is magical |
Dart|5 |
Dart +4 |
as dart +4 to damage, is magical |
Dart|6 |
Dart +5 |
as dart +5 to damage, is magical |
Drow Buckler |
Drow Buckler +1 |
as buckler -1 to AC base, is magical |
Drow Buckler|1 |
Drow Buckler +2 |
as buckler -2 to AC base, is magical |
Drow Buckler|2 |
Drow Buckler +3 |
as buckler -3 to AC base, is magical |
Drow Buckler|3 |
Drow Buckler +4 |
as buckler -4 to AC base, is magical |
Drow Buckler|4 |
Drow Buckler +5 |
as buckler -5 to AC base, is magical |
Drow Chain |
Drow Chain +1 |
as elfin chain -1 to AC base, is magical, is drow |
Drow Chain|1 |
Drow Chain +2 |
as elfin chain -2 to AC base, is magical, is drow |
Drow Chain|2 |
Drow Chain +3 |
as elfin chain -3 to AC base, is magical, is drow |
Drow Chain|3 |
Drow Chain +4 |
as elfin chain -4 to AC base, is magical, is drow |
Drow Chain|4 |
Drow Chain +5 |
as elfin chain -5 to AC base, is magical, is drow |
Drow Long Sword |
Drow Long Sword +1 |
as long sword, +1 to damage, is magical, is drow |
Drow Long Sword|1 |
Drow Long Sword +2 |
as long sword, +2 to damage, is magical, is drow |
Drow Long Sword|2 |
Drow Long Sword +3 |
as long sword, +3 to damage, is magical, is drow |
Drow Long Sword|3 |
Drow Long Sword +4 |
as long sword, +4 to damage, is magical, is drow |
Drow Long Sword|4 |
Drow Long Sword +5 |
as long sword, +5 to damage, is magical, is drow |
Drow Mace |
Drow Mace +1 |
as mace, +1 to damage, is magical |
Drow Mace|1 |
Drow Mace +2 |
as mace, +2 to damage, is magical |
Drow Mace|2 |
Drow Mace +3 |
as mace, +3 to damage, is magical |
Drow Mace|3 |
Drow Mace +4 |
as mace, +4 to damage, is magical |
Drow Mace|4 |
Drow Mace +5 |
as mace, +5 to damage, is magical |
Drow Whip |
Drow Whip +1 |
as whip (2d4 + 0/ 2d4 + 0), +1 to damage, is magical |
Drow Whip|1 |
Drow Whip +2 |
as whip, +2 to damage, is magical |
Drow Whip|2 |
Drow Whip +3 |
as whip, +3 to damage, is magical |
Drow Whip|3 |
Drow Whip +4 |
as whip, +4 to damage, is magical |
Drow Whip|4 |
Drow Whip +5 |
as whip, +5 to damage, is magical |
Elfin Chain |
Elfin Chain |
not weapon -5 to AC base |
Elfin Chain|1 |
Elfin Chain +1 |
as elfin chain -1 to AC base, is magical |
Elfin Chain|2 |
Elfin Chain +2 |
as elfin chain -2 to AC base, is magical |
Elfin Chain|3 |
Elfin Chain +3 |
as elfin chain -3 to AC base, is magical |
Elfin Chain|4 |
Elfin Chain +4 |
as elfin chain -4 to AC base, is magical |
Elfin Chain|5 |
Elfin Chain +5 |
as elfin chain -5 to AC base, is magical |
Empty Bottle |
Empty Bottle |
not weapon |
Fine Long Bow |
Fine Long Bow |
as composite long bow |
Fine Long Bow|1 |
Fine Long Bow +2 |
as fine long bow, +2 to damage, is magical |
Flail |
Flail |
damage: 1d6 + 1/2d4 + 0, 1 hand to use |
Flail|1 |
Flail +1 |
as flail, +1 to damage, is magical |
Flail|2 |
Flail +2 |
as flail, +2 to damage, is magical |
Flail|3 |
Flail +3 |
as flail, +3 to damage, is magical |
Flail|4 |
Flail +4 |
as flail, +4 to damage, is magical |
Flail|5 |
Flail +5 |
as flail, +5 to damage, is magical |
Gauntlets |
Gauntlets of Ogre Power |
not weapon, strength set to 18/100 |
Girdle |
Girdle of Hill Giant Strength |
not weapon, strength set to 19 |
Girdle|1 |
Girdle of Stone Giant Strength |
not weapon, strength set to 20 |
Girdle|2 |
Girdle of Frost Giant Strength |
not weapon, strength set to 21 |
Girdle|3 |
Girdle of Fire Giant Strength |
not weapon, strength set to 22 |
Girdle|4 |
Girdle of Cloud Giant Strength |
not weapon, strength set to 23 |
Girdle|5 |
Girdle of Storm Giant Strength |
not weapon, strength set to 24 |
Glasses |
Eyes of Charming |
not weapon, has Special Ability – SA_Charm (see list of Special Abilities) |
Great Helm |
Great Helm |
not weapon -2 to AC base |
Great Helm|1 |
Great Helm +1 |
as great helm, -1 to AC base, is magical |
Great Helm|2 |
Great Helm +2 |
as great helm, -2 to AC base, is magical |
Great Helm|3 |
Great Helm +3 |
as great helm, -3 to AC base, is magical |
Great Helm|4 |
Great Helm +4 |
as great helm, -4 to AC base, is magical |
Great Helm|5 |
Great Helm +5 |
as great helm, -5 to AC base, is magical |
Halberd |
Halberd |
damage: 1d10 + 0/2d6 + 0, 2 hand to use |
Halberd|1 |
Halberd +1 |
as halberd, +1 to damage, is magical |
Halberd|2 |
Halberd +2 |
as halberd, +2 to damage, is magical |
Halberd|3 |
Halberd +3 |
as halberd, +3 to damage, is magical |
Halberd|4 |
Halberd +4 |
as halberd, +4 to damage, is magical |
Halberd|5 |
Halberd +5 |
as halberd, +5 to damage, is magical |
Hammer |
Hammer |
damage: 1d4 + 1/1d4 + 0, 1 hand to use |
Hammer|1 |
Hammer +1 |
as hammer, +1 to damage, is magical |
Hammer|2 |
Hammer +2 |
as hammer, +2 to damage, is magical |
Hammer|3 |
Hammer +3 |
as hammer, +3 to damage, is magical |
Hammer|4 |
Hammer +4 |
as hammer, +4 to damage, is magical |
Hammer|5 |
Hammer +5 |
as hammer, +5 to damage, is magical |
Hand Axe |
Hand Axe |
damage: 1d6 + 0/1d4 + 0, 1 hand to use, range 3 |
Helm |
Helm |
not weapon, -1 to AC base |
Helm|1 |
Helm +1 |
as helm, -1 to AC base, is magical |
Helm|2 |
Helm +2 |
as helm, -2 to AC base, is magical |
Helm|3 |
Helm +3 |
as helm, -3 to AC base, is magical |
Helm|4 |
Helm +4 |
as helm, -4 to AC base, is magical |
Helm|5 |
Helm +5 |
as helm, -5 to AC base, is magical |
Javelin |
Javelin |
damage: 1d6 + 1, range 6 |
Javelin|1 |
Javelin +1 |
as javelin, +1 to damage, is magical |
Javelin|2 |
Javelin +2 |
as javelin, +2 to damage, is magical |
Javelin|3 |
Javelin +3 |
as javelin, +3 to damage, is magical |
Javelin|4 |
Javelin +4 |
as javelin, +4 to damage, is magical |
Javelin|5 |
Javelin +5 |
as javelin, +5 to damage, is magical |
Javelin|6 |
Javelin of Lightning |
as javelin, +1 to damage, + electrical damage |
Katana |
Katana |
damage: 1d10 + 0/1d12 + 0, 1 hand to use |
Katana|1 |
Katana +1 |
as katana, +1 to damage, is magical |
Katana|2 |
Katana +2 |
as katana, +2 to damage, is magical |
Katana|3 |
Katana +3 |
as katana, +3 to damage, is magical |
Katana|4 |
Katana +4 |
as katana, +4 to damage, is magical |
Katana|5 |
Katana +5 |
as katana, +51 to damage, is magical |
Khopesh Sword |
Khopesh Sword |
damage: 2d4 + 0/1d6 + 0, 1 hand to use |
Khopesh Sword|1 |
Khopesh Sword +1 |
as khopesh sword, +1 to damage, is magical |
Khopesh Sword|2 |
Khopesh Sword +2 |
as khopesh sword, +2 to damage, is magical |
Khopesh Sword|3 |
Khopesh Sword +3 |
as khopesh sword, +3 to damage, is magical |
Khopesh Sword|4 |
Khopesh Sword +4 |
as khopesh sword, +4 to damage, is magical |
Khopesh Sword|5 |
Khopesh Sword +5 |
as khopesh sword, +5 to damage, is magical |
Knife |
Knife |
damage: 1d3 + 0/1d1 + 0, range 3 |
Leather Armor |
Leather Armor |
not weapon, -2 to AC base |
Leather Armor|1 |
Leather Armor +1 |
as leather armor, -1 to AC base, is magical |
Leather Armor|2 |
Leather Armor +2 |
as leather armor, -2 to AC base, is magical |
Leather Armor|3 |
Leather Armor +3 |
as leather armor, -3 to AC base, is magical |
Leather Armor|4 |
Leather Armor +4 |
as leather armor, -4 to AC base, is magical |
Leather Armor|5 |
Leather Armor +5 |
as leather armor, -5 to AC base, is magical |
Light Crossbow |
Light Crossbow |
uses bolt, range 19, 1 hand to use |
Light Crossbow|1 |
Light Crossbow +1 |
as light crossbow, +1 to damage, is magical |
Light Crossbow|2 |
Light Crossbow +2 |
as light crossbow, +2 to damage, is magical |
Light Crossbow|3 |
Light Crossbow +3 |
as light crossbow, +3 to damage, is magical |
Light Crossbow|4 |
Light Crossbow +4 |
as light crossbow, +4 to damage, is magical |
Light Crossbow|5 |
Light Crossbow +5 |
as light crossbow, +5 to damage, is magical |
Light Crossbow|6 |
Light Crossbow Cursed -3 |
as light crossbow, -3 to damage, is magical, cannot be unreadied unless Remove Curse (see Spells description) is cast |
Long Bow |
Long Bow |
uses arrow, range 22, 2 hands to use |
Long Sword |
Long Sword |
damage: 1d8 + 0/1d12 + 0, 1 hand to use |
Long Sword|1 |
Long Sword +1 |
as long sword, +1 to damage, is magical |
Long Sword|2 |
Long Sword +2 |
as long sword, +2 to damage, is magical |
Long Sword|3 |
Long Sword +3 |
as long sword, +3 to damage, is magical |
Long Sword|4 |
Long Sword +4 |
as long sword, +4 to damage, is magical |
Long Sword|5 |
Long Sword +5 |
as long sword, +5 to damage, is magical |
Long Sword|6 |
Long Sword vs Giants |
as long sword, +2 to damage, is magical, double damage vs. giants |
Long Sword|7 |
Vorpal Long Sword |
as long sword, +3 to damage, is magical, has Special Ability “item_VorpalLongSword” (see Special Ability descriptions) |
Mace |
Mace |
damage: 1d6 + 1/1d6 + 0, 1 hand to use |
Mace|1 |
Mace +1 |
as mace, +1 to damage, is magical |
Mace|2 |
Mace +2 |
as mace, +2 to damage, is magical |
Mace|3 |
Mace +3 |
as mace, +3 to damage, is magical |
Mace|4 |
Mace +4 |
as mace, +4 to damage, is magical |
Mace|5 |
Mace +5 |
as mace, +5 to damage, is magical |
Military Pick |
Military Pick |
damage: 1d6 + 1/2d4 + 0, 2 hands to use |
Military Pick|1 |
Military Pick +1 |
as military pick, +1 to damage, is magical |
Military Pick|2 |
Military Pick +2 |
as military pick, +2 to damage, is magical |
Military Pick|3 |
Military Pick +3 |
as military pick, +3 to damage, is magical |
Military Pick|4 |
Military Pick +4 |
as military pick, +4 to damage, is magical |
Military Pick|5 |
Military Pick +5 |
as military pick, +5 to damage, is magical |
Mirror |
Mirror |
not weapon, used to reflect gaze |
monsterBeholderCharm |
monsterBeholderCharm |
not weapon, beholder spell |
monsterBeholderSleep |
monsterBeholderSleep |
not weapon, beholder spell |
monsterBeholderFleshToStone |
monsterBeholderFleshToStone |
not weapon, beholder spell |
monsterBeholderFear |
monsterBeholderFear |
not weapon, beholder spell |
monsterBeholderSlow |
monsterBeholderSlow |
not weapon, beholder spell |
monsterClericCauseBlindness |
monsterClericCauseBlindness |
not weapon, cleric spell |
monsterClericCauseDisease |
monsterClericCauseDisease |
not weapon, cleric spell |
monsterClericCauseLightWounds |
monsterClericCauseLightWounds |
not weapon, cleric spell |
monsterClericCauseSeriousWounds |
monsterClericCauseSeriousWounds |
not weapon, cleric spell |
monsterClericFlameStrike |
monsterClericFlameStrike |
not weapon, cleric spell |
monsterClericHoldPerson |
monsterClericHoldPerson |
not weapon, cleric spell |
monsterClericProtectionFromGood |
monsterClericProtectionFromGood |
not weapon, cleric spell |
monsterClericSilence |
monsterClericSilence |
not weapon, cleric spell |
monsterClericSlayLiving |
monsterClericSlayLiving |
not weapon, cleric spell |
monsterClericSticksToSnakes |
monsterClericSticksToSnakes |
not weapon, cleric spell |
monsterDragonBreathAcid |
monsterDragonBreathAcid |
not weapon, dragon breath weapon |
monsterDragonBreathCold |
monsterDragonBreathCold |
not weapon, dragon breath weapon |
monsterDragonBreathFire |
monsterDragonBreathFire |
not weapon, dragon breath weapon |
monsterDragonBreathLightning |
monsterDragonBreathLightning |
not weapon, dragon breath weapon |
monsterDragonBreathPoison |
monsterDragonBreathPoison |
not weapon, dragon breath weapon |
monsterGiantSlugSpit |
monsterGiantSlugSpit |
not weapon, gian slug spit |
monsterHellHoundBreath |
monsterHellHoundBreath |
not weapon, hell hound breath |
monsterMageCharmMonster |
monsterMageCharmMonster |
not weapon, magic-user spell |
monsterMageFireball |
monsterMageFireball |
not weapon, magic-user spell |
monsterMageHoldMonster |
monsterMageHoldMonster |
not weapon, magic-user spell |
monsterMageHoldPerson |
monsterMageHoldPerson |
not weapon, magic-user spell |
monsterMageIceStorm |
monsterMageIceStorm |
not weapon, magic-user spell |
monsterMageMagicMissile |
monsterMageMagicMissile |
not weapon, magic-user spell |
monsterMageMirrorImage |
monsterMageMirrorImage |
not weapon, magic-user spell |
monsterMageSleep |
monsterMageSleep |
not weapon, magic-user spell |
monsterMageStinkingCloud |
monsterMageStinkingCloud |
not weapon, magic-user spell |
monsterMindBlast |
monsterMindBlast |
not weapon, mind flayer mental attack |
monsterPoisonCloud |
monsterPoisonCloud |
not weapon, |
Morning Star |
Morning Star |
damage: 1d6 + 1/2d4 + 0, 1 hand to use |
Morning Star|1 |
Morning Star +1 |
as morning star, +1 to damage, is magical |
Morning Star|2 |
Morning Star +2 |
as morning star, +2 to damage, is magical |
Morning Star|3 |
Morning Star +3 |
as morning star, +3 to damage, is magical |
Morning Star|4 |
Morning Star +4 |
as morning star, +4 to damage, is magical |
Morning Star|5 |
Morning Star +5 |
as morning star, +5 to damage, is magical |
Necklace |
Necklace of Missiles |
not weapon, casts “Magic Missile” (see Spell description) |
Plate Mail |
Plate Mail |
not weapon, -7 to AC base |
Plate Mail|1 |
Plate Mail +1 |
as plate mail, -1 to AC base, is magical |
Plate Mail|2 |
Plate Mail +2 |
as plate mail, -2 to AC base, is magical |
Plate Mail|3 |
Plate Mail +3 |
as plate mail, -3 to AC base, is magical |
Plate Mail|4 |
Plate Mail +4 |
as plate mail, -4 to AC base, is magical |
Plate Mail|5 |
Plate Mail +5 |
as plate mail, -5 to AC base, is magical |
Potion |
Potion of Healing |
not weapon, heals 2d4 + 2 HP |
Potion|1 |
Potion of Extra Healing |
not weapon, heals 1d8 HP, 3 uses |
Potion|2 |
Potion of Invisibility |
not weapon, as “Invisibility” (see Spell description) |
Potion|3 |
Potion of Speed |
not weapon, as “Haste” (see Spell description) |
Potion|4 |
Potion of Giant Strength |
not weapon, strength set to 21 |
Quarter Staff |
Quarter Staff |
damage: 1d6 + 0, 2 hands to use |
Quarter Staff|1 |
Quarter Staff +1 |
as quarter staff, +1 to damage, is magical |
Quarter Staff|2 |
Quarter Staff +2 |
as quarter staff, +2 to damage, is magical |
Quarter Staff|3 |
Quarter Staff +3 |
as quarter staff, +3 to damage, is magical |
Quarter Staff|4 |
Quarter Staff +4 |
as quarter staff, +4 to damage, is magical |
Quarter Staff|5 |
Quarter Staff +5 |
as quarter staff, +5 to damage, is magical |
Ring |
Ring |
not weapon |
Ring|1 |
Ring of Vulnerability |
not weapon, +13 to AC base, cursed |
Ring|2 |
Ring Of Prot +1 |
not weapon, -1 to AC base, is magical |
Ring|3 |
Ring Of Prot +2 |
not weapon, -2 to AC base, is magical |
Ring|4 |
Ring Of Prot +3 |
not weapon, -3 to AC base, is magical |
Ring|5 |
Ring Of Prot +4 |
not weapon, -4 to AC base, is magical |
Ring|6 |
Ring Of Prot +5 |
not weapon, -5 to AC base, is magical |
Ring|7 |
Ring of Invisiblity |
not weapon, “Invisibility” as spell (see Spell description) |
Ring|8 |
Ring of Protection From Evil |
not weapon, “Protection From Evil” as spell (see Spell desctiption) |
Ring|9 |
Ring of Wizardry |
not weapon, doubles number of 2nd level spells magic user may memorize |
Ring Mail |
Ring Mail |
not weapon, -3 to AC base |
Ring Mail|1 |
Ring Mail +1 |
as ring mail, -1 to AC base, is magical |
Ring Mail|2 |
Ring Mail +2 |
as ring mail, -2 to AC base, is magical |
Ring Mail|3 |
Ring Mail +3 |
as ring mail, -3 to AC base, is magical |
Ring Mail|4 |
Ring Mail +4 |
as ring mail, -4 to AC base, is magical |
Ring Mail|5 |
Ring Mail +5 |
as ring mail, -5 to AC base, is magical |
Robe |
Robe |
not weapon |
Scale Mail |
Scale Mail |
not weapon, -4 to AC base |
Scale Mail|1 |
Scale Mail +1 |
as scale mail, -1 to AC base, is magical |
Scale Mail|2 |
Scale Mail +2 |
as scale mail, -2 to AC base, is magical |
Scale Mail|3 |
Scale Mail +3 |
as scale mail, -3 to AC base, is magical |
Scale Mail|4 |
Scale Mail +4 |
as scale mail, -4 to AC base, is magical |
Scale Mail|5 |
Scale Mail +5 |
as scale mail, -5 to AC base, is magical |
Scimitar |
Scimitar |
damage: 1d8 + 0, 1 hand to use |
Scimitar|1 |
Scimitar +1 |
as scimitar, +1 to damage, is magical |
Scimitar|2 |
Scimitar +2 |
as scimitar, +2 to damage, is magical |
Scimitar|3 |
Scimitar +3 |
as scimitar, +3 to damage, is magical |
Scimitar|4 |
Scimitar +4 |
as scimitar, +4 to damage, is magical |
Scimitar|5 |
Scimitar +5 |
as scimitar, +5 to damage, is magical |
Scroll |
Scroll of Hold Monster |
not weapon, magic user may cast “Hold Monster” spell (see Spell description) |
Scroll|1 |
Scroll of Fire Touch |
not weapon, magic user may cast “Fire Touch” spell (see Spell description) |
Scroll|2 |
Scroll of Minor Globe of Invulnerability |
not weapon, magic user may cast “Minor Globe of Invulnerability” spell (see Spell description) |
Scroll|3 |
Scroll of Death Spell |
not weapon, magic user may cast “Death Spell” spell (see Spell description) |
Scroll|4 |
Scroll of Globe of Invulnerability |
not weapon, magic user may cast “Globe of Invulnerability” spell (see Spell description) |
Scroll|5 |
Scroll of Stone to Flesh |
not weapon, magic user may cast “Stone to Flesh” spell (see Spell description) |
Scroll|6 |
Scroll of Delayed Blast Fireball |
not weapon, magic user may cast “Delayed Blast Fireball” spell (see Spell description) |
Scroll|7 |
Scroll of Monster Summoning |
not weapon, magic user may cast “Monster Summoning VII” spell (see Spell description) |
Scroll|8 |
Scroll of Power Word, Kill |
not weapon, magic user may cast “Power Word: Kill” spell (see Spell description) |
Scroll|9 |
Scroll of Restoration |
not weapon, cleric may cast “Restoration” spell (see Spell description) |
Scroll|10 |
Scroll of Ressurection |
not weapon, cleric may cast “Ressurection” spell (see Spell description) |
Scroll|11 |
Scroll of Destruction |
not weapon, cleric may cast “Destruction” spell (see Spell description) |
Scroll|12 |
Scroll of Energy Drain |
not weapon, cleric may cast “Energy Drain” spell (see Spell description) |
Scroll|13 |
Scroll of Blade Barrier |
not weapon, cleric may cast “Blade Barrier” spell (see Spell description) |
Scroll|14 |
Scroll of Magic Missile |
not weapon, magic user may cast “Magic Missile” spell (see Spell description) |
Scroll|15 |
Scroll of Mirror Image |
not weapon, magic user may cast “Mirror Image” spell (see Spell description) |
Scroll|16 |
Scroll of Stinking Cloud |
not weapon, magic user may cast “Stinking Cloud” spell (see Spell description) |
Scroll|17 |
Scroll of Haste |
not weapon, magic user may cast “Haste” spell (see Spell description) |
Scroll|18 |
Scroll of Lightning Bolt |
not weapon, magic user may cast “Lightning Bolt” spell (see Spell description) |
Shield |
Shield |
not weapon, -1 to AC base |
Shield|1 |
Shield +1 |
as shield, -1 to AC base, is magical |
Shield|2 |
Shield +2 |
as shield, -2 to AC base, is magical |
Shield|3 |
Shield +3 |
as shield, -3 to AC base, is magical |
Shield|4 |
Shield +4 |
as shield, -4 to AC base, is magical |
Shield|5 |
Shield +5 |
as shield, -5 to AC base, is magical |
Shillelagh |
Shillelagh |
damage: 2d4 + 0/1d4 + 1, +1 to damage, summoned by “Shillelagh” spell |
Short Bow |
Short Bow |
uses arrow, range 19, 2 hands to use |
Short Sword |
Short Sword |
damage: 1d6 + 0/1d8 + 0, 1 hand to use |
Short Sword|1 |
Short Sword +1 |
as short sword, +1 to damage, is magical |
Short Sword|2 |
Short Sword +2 |
as short sword, +2 to damage, is magical |
Short Sword|3 |
Short Sword +3 |
as short sword, +3 to damage, is magical |
Short Sword|4 |
Short Sword +4 |
as short sword, +4 to damage, is magical |
Short Sword|5 |
Short Sword +5 |
as short sword, +5 to damage, is magical |
Silver Dagger |
Silver Dagger |
as dagger, is silver |
Silver Shield |
Silver Shield +3 |
not weapon, -5 to AC base, can reflect gaze, is magical, is silver |
Silver Shield|1 |
Silver Shield +4 |
as silver shield +3, -1 to AC base |
Sling |
Sling |
damage: 1d4 + 0, range 17 |
Sling|1 |
Sling +1 |
as sling, +1 to damage, is magical |
Sling|2 |
Sling +2 |
as sling, +2 to damage, is magical |
Sling|3 |
Sling +3 |
as sling, +3 to damage, is magical |
Sling|4 |
Sling +4 |
as sling, +4 to damage, is magical |
Sling|5 |
Sling +5 |
as sling, +5 to damage, is magical |
Spear |
Spear |
damage: 1d6 + 0, range 6 |
Spear|1 |
Spear +1 |
as spear, +1 to damage, is magical |
Spear|2 |
Spear +2 |
as spear, +2 to damage, is magical |
Spear|3 |
Spear +3 |
as spear, +3 to damage, is magical |
Spear|4 |
Spear +4 |
as spear, +4 to damage, is magical |
Spear|5 |
Spear +5 |
as spear, +5 to damage, is magical |
Spiritual Hammer |
Spiritual Hammer |
as hammer +1, summoned by “Spiritual Hammer” spell |
Staff Sling |
Staff Sling |
damage: 1d8 + 0/2d4 + 0, range 10, 2 hands to use |
Staff Sling|1 |
Staff Sling +1 |
as staff sling, +1 to damage, is magical |
Staff Sling|2 |
Staff Sling +2 |
as staff sling, +2 to damage, is magical |
Staff Sling|3 |
Staff Sling +3 |
as staff sling, +3 to damage, is magical |
Staff Sling|4 |
Staff Sling +4 |
as staff sling, +4 to damage, is magical |
Staff Sling|5 |
Staff Sling +5 |
as staff sling, +5 to damage, is magical |
Stone |
Stone of Good Luck |
not weapon, improves users saving throws by 5 while readied |
Studded Leather Armor |
Studded Leather Armor |
not weapon, -3 to AC base |
Studded Leather Armor|1 |
Studded Leather Armor +1 |
as studded leather armor, -1 to AC base, is magical |
Studded Leather Armor|2 |
Studded Leather Armor +2 |
as studded leather armor, -2 to AC base, is magical |
Studded Leather Armor|3 |
Studded Leather Armor +3 |
as studded leather armor, -3 to AC base, is magical |
Studded Leather Armor|4 |
Studded Leather Armor +4 |
as studded leather armor, -4 to AC base, is magical |
Studded Leather Armor|5 |
Studded Leather Armor +5 |
as studded leather armor, -5 to AC base, is magical |
Svirfneblin Chain Mail |
Svirfneblin Chain Mail |
not weapon, -8 to AC base |
Svirfneblin Chain Mail|1 |
Svirfneblin Chain Mail +1 |
as svirfneblin chain mail, -1 to AC |
Trident |
Trident |
damage: 1d6 + 1/3d4 + 0, 2 hands to use |
Trident|1 |
Trident +1 |
as trident, +1 to damage, is magical |
Trident|2 |
Trident +2 |
as trident, +2 to damage, is magical |
Trident|3 |
Trident +3 |
as trident, +3 to damage, is magical |
Trident|4 |
Trident +4 |
as trident, +4 to damage, is magical |
Trident|5 |
Trident +5 |
as trident, +5 to damage, is magical |
Two-Handed Sword |
Two-Handed Sword |
damage: 1d10 + 0/3d6 + 0, 2 hands to use |
Two-Handed Sword|1 |
Two-Handed Sword +1 |
as two-handed sword, +1 to damage, is magical |
Two-Handed Sword|2 |
Two-Handed Sword +2 |
as two-handed sword, +2 to damage, is magical |
Two-Handed Sword|3 |
Two-Handed Sword +3 |
as two-handed sword, +3 to damage, is magical |
Two-Handed Sword|4 |
Two-Handed Sword +4 |
as two-handed sword, +4 to damage, is magical |
Two-Handed Sword|5 |
Two-Handed Sword +5 |
as two-handed sword, +5 to damage, is magical |
Vial |
Vial of Holy Water |
not weapon |
Wakizashi |
Wakizashi |
damage: 1d8 + 0, 1 hand to use |
Wakizashi|1 |
Wakizashi +1 |
as wakizashi, +1 to damage, is magical |
Wakizashi|2 |
Wakizashi +2 |
as wakizashi, +2 to damage, is magical |
Wakizashi|3 |
Wakizashi +3 |
as wakizashi, +3 to damage, is magical |
Wakizashi|4 |
Wakizashi +4 |
as wakizashi, +4 to damage, is magical |
Wakizashi|5 |
Wakizashi +5 |
as wakizashi, +5 to damage, is magical |
Wand |
Wand of Fireballs |
not weapon, user casts “Fireball” (see Spell description) |
Wand|1 |
Wand of Ice Storm |
not weapon, user casts “Ice Storm” (see Spell description) |
Wand|2 |
Wand of Lightning |
not weapon, user casts “Lightning Bolt” (see Spell description) |
Wand|3 |
Wand of Magic Missiles |
not weapon, user casts “Magic Missile” (see Spell description) |
Wand|4 |
Wand of Paralysis |
not weapon, user casts “Hold Monster” (see Spell description) |