Appendix I: Default Spells
Name |
Class |
Level |
Description |
Bless |
Cleric |
1 |
imrove THAC0 of target |
Cause Light Wounds |
Cleric |
1 |
inflicts 1d8 hp of damage |
Cure Light Wounds |
Cleric |
1 |
cure 1d8 HP of target that does not have mummy rot |
Curse |
Cleric |
1 |
lower THAC0 of target |
Detect Magic|Cleric |
Cleric |
1 |
used to detect if magic items present |
Protection From Evil|Cleric |
Cleric |
1 |
protects target from evil |
Protection From Good| Cleric |
Cleric |
1 |
protects target from good |
Resist Cold |
Cleric |
1 |
target takes half damage from cold-based attack |
Detect Magic|Druid |
Druid |
1 |
used to detect if magic items present |
Entangle|Druid |
Druid |
1 |
targets affected lose movement |
Faerie Fire|Druid |
Druid |
1 |
target AC increased by 2 |
Invisibility to Animals|Druid |
Druid |
1 |
as Invisibility but only effects animals |
Shillelagh|Druid |
Druid |
1 |
gives the druid a +1 oaken club |
Speak with Animals|Druid |
Druid |
1 |
allows druid to communicate with animals |
Burning Hands |
MU |
1 |
Deals 1 HP per level of caster to target |
Charm Person |
MU |
1 |
target enemy becomes friendly |
Detect Magic|MagicUser |
MU |
1 |
caster can tell if item is magical |
Enlarge |
MU |
1 |
target combat damage ingreased |
Friends |
MU |
1 |
target's charisma raised |
Magic Missile |
MU |
1 |
deals damage to target |
Protection From Evil|MagicUser |
MU |
1 |
target takes no damage from evil aligned attacker |
Protection From Good|MagicUser |
MU |
1 |
target takes no damage from good aligned attacker |
Read Magic |
MU |
1 |
target can read magic scrolls |
Reduce |
MU |
1 |
target damage decreased |
Shield |
MU |
1 |
target's AC is improved |
Shocking Grasp |
MU |
1 |
deals damage to target |
Sleep |
MU |
1 |
target cannot move or do an action |
Find Traps |
Cleric |
2 |
allows target to find traps |
Hold Person |
Cleric |
2 |
targets may not move or do an action |
Resist Fire |
Cleric |
2 |
target takes half damage from fire-based attacks |
Silence 15' Radius |
Cleric |
2 |
target cannot cast spells |
Slow Poison |
Cleric |
2 |
character HP set to 1 if poisoned |
Snake Charm |
Cleric |
2 |
target is charmed if a snake |
Spiritual Hammer |
Cleric |
2 |
target gains use of magical, spiritual hammer for round |
Barkskin|Druid |
Druid |
2 |
target AC set to 6 minus a number relative to the caster's level |
Cause Light Wounds|Druid |
Druid |
2 |
as cleric spell of the same name |
Charm Person|Druid |
Druid |
2 |
as magic user spell of the same name |
Cure Light Wounds|Druid |
Druid |
2 |
as cleric spell of the same name |
Hold Animal|Druid |
Druid |
2 |
target animal loses movement and ability to attack |
Slow Poison|Druid |
Druid |
2 |
character HP set to 1 if poisoned |
Detect Invisibility |
MU |
2 |
target can see “invisible” combatants |
Invisibility |
MU |
2 |
target cannot be attacked |
Knock |
MU |
2 |
used to unlock doors |
Mirror Image |
MU |
2 |
target AC increased by 2 |
Ray of Enfeeblement |
MU |
2 |
target strength reduced to 5 |
Stinking Cloud |
MU |
2 |
target held for 2 to 5 rounds |
Strength |
MU |
2 |
target strength increased |
Bestow Curse |
Cleric |
3 |
curses target |
Cause Blindness |
Cleric |
3 |
blinds target |
Cause Disease |
Cleric |
3 |
diseases target |
Cure Blindness |
Cleric |
3 |
cures blindness |
Cure Disease |
Cleric |
3 |
cures disease |
Dispel Magic |
Cleric |
3 |
dispels magic and magical effects on target |
Prayer |
Cleric |
3 |
improves target's THAC0 and saving throws |
Remove Curse |
Cleric |
3 |
removes curse |
Cause Disease|Druid |
Druid |
3 |
as cleric spell of the same name |
Cure Disease|Druid |
Druid |
3 |
as cleric spell of the same name |
Neutralize Poison|Druid |
Druid |
3 |
as cleric spell of the same name |
Poison|Druid |
Druid |
3 |
as cleric spell of the same name |
Protection from Fire|Druid |
Druid |
3 |
target takes half damage from fire-based attacks |
Blink |
MU |
3 |
blinking target may not be targetted by other combatants after that rounds actions are completed |
Dispel Magic|Magic User |
MU |
3 |
removes magical effect |
Fireball |
MU |
3 |
deals fire-based damage to target |
Haste |
MU |
3 |
targets max movement is doubled and aged 1 year |
Hold Person|Magic User |
MU |
3 |
target movement and available actions nullified |
Invisibility 10' Radius |
MU |
3 |
as invisibility but for multiple targets |
Lightning Bolt |
MU |
3 |
deals electrical-based damage to target |
Monster Summoning |
MU |
3 |
monsters come to aid caster in combat |
Protection From Evil 10' Radius| Magic User |
MU |
3 |
as protection from evil, but for multiple targets |
Protection From Good 10' Radius| Magic User |
MU |
3 |
as protection from good, but for multiple targets |
Protection from Normal Missiles |
MU |
3 |
target immune to damage from normal weapons |
Slow |
MU |
3 |
target movement actions reduced by half |
Cause Serious Wounds |
Cleric |
4 |
does 2d8 + 1 damage to target |
Cure Serious Wound |
Cleric |
4 |
restores 2d8 + 1 HP except if target suffers from mummy rot |
Neutralize Poison |
Cleric |
4 |
counters poison and restores full HP |
Poison |
Cleric |
4 |
sets status to “poisoned” and HP to 0 |
Protection From Evil 10' Radius| Cleric |
Cleric |
4 |
target is protected from evil |
Protection From Good 10' Radius| Cleric |
Cleric |
4 |
target is protected from good |
Sticks to Snakes |
Cleric |
4 |
does 1d4 + 1 damage to target |
Animal Summoning I|Druid |
Druid |
4 |
animals come to aid caster in combat |
Cause Serious Wounds|Druid |
Druid |
4 |
as cleric spell of the same name |
Cure Serious Wounds|Druid |
Druid |
4 |
as cleric spell of the same name |
Dispel Magic|Druid |
Druid |
4 |
as magic user spell of the same name |
Bestow Curse|Magic User |
MU |
4 |
target is cursed |
Charm Monster |
MU |
4 |
target monster becomes friendly to caster |
Confusion |
MU |
4 |
target intelligence and wisdom lowered by 5 points |
Dimension Door |
MU |
4 |
caster can teleport during combat |
Fear |
MU |
4 |
target freezes or flees from caster |
Fire Shield |
MU |
4 |
caster deals damage to attackers using fire-based attacks |
Fumble |
MU |
4 |
target dexterity lowered by 4 |
Ice Storm |
MU |
4 |
deals cold-based damage to target |
Minor Globe of Invulnerability |
MU |
4 |
target is protected from spells 4th level and below |
Monster Summoning II |
MU |
4 |
monsters come to aid caster in combat |
Remove Curse|Magic User |
MU |
4 |
curse is removed from target |
Cause Critical Wounds |
Cleric |
5 |
does 3d8 + 3 damage to target |
Cure Critical Wounds |
Cleric |
5 |
heals 3d8 + 3 HP to target not suffering from mummy rot |
Dispel Evil |
Cleric |
5 |
target gains protection from evil aligned creatures |
Flame Strike |
Cleric |
5 |
deals 6d8 damage to target |
Raise Dead |
Cleric |
5 |
target status changed from dead to okay and HP set to 1 |
Slay Living |
Cleric |
5 |
target is killed |
Animal Summoning II|Druid |
Druid |
5 |
animals come to aid caster in combat |
Insect Plague|Druid |
Druid |
5 |
target receives 1 HP damage per round while spell lasts |
Sticks to Snakes|Druid |
Druid |
5 |
deals 1d4 + 1 HP per level of caster to target |
Cloudkill |
MU |
5 |
deals damage to target |
Cone of Cold |
MU |
5 |
deals cold-based damage to target |
Feeblemind |
MU |
5 |
spellcasters intelligence lower |
Fire Touch |
MU |
5 |
deals fire-based damage to target |
Hold Monster |
MU |
5 |
target movement and available actions nullified |
Monster Summoning III |
MU |
5 |
monsters come to aid caster in combat |
Blade Barrier |
Cleric |
6 |
deals 8d8 damage to target |
Harm |
Cleric |
6 |
target becomes diseased and is set to 1d4 hit points |
Heal |
Cleric |
6 |
blindness and disease are cured and all HP restored |
Animal Summoning III|Druid |
Druid |
6 |
animals come to aid caster in combat |
Cause Critical Wounds|Druid |
Druid |
6 |
as cleric spell of the same name |
Conjure Fire Elemental|Druid |
Druid |
6 |
fire elemental comes to aid caster in combat |
Cure Critical Wounds| Druid |
Druid |
6 |
as cleric spell of the same name |
Feeblemind|Druid |
Druid |
6 |
as magic user spell of the same name |
Death Spell |
MU |
6 |
target is killed |
Disintegrate |
MU |
6 |
target is killed and may not be resurrected |
Flesh to Stone |
MU |
6 |
target is turned to stone |
Globe of Invulnerability |
MU |
6 |
target is protected from spells 6th level and lower |
Monster Summoning IV |
MU |
6 |
monsters come to aid caster in combat |
Stone to Flesh |
MU |
6 |
stoned target is returned to OK status |
Destruction |
Cleric |
7 |
target is killed |
Energy Drain |
Cleric |
7 |
target is aged 2 years and drained 1 level |
Restoration |
Cleric |
7 |
target is aged 2 years and drained levels restored |
Resurrection |
Cleric |
7 |
dead targets are restored to OK status, full HP and aged 3 years |
Confusion|Druid |
Druid |
7 |
target intelligence and wisdom lowered by 5 points |
Conjure Earth Elemental|Druid |
Druid |
7 |
earth elemental comes to aid caster in combat |
Delayed Blast Fireball |
MU |
7 |
deals fire-based damage to target |
Mass Invisibility |
MU |
7 |
as invisibility but for multiple targets |
Monster Summoning V |
MU |
7 |
monsters come to aid caster in combat |
Power Word, Stun |
MU |
7 |
target movement and attacks set to 0 and intelligence set to 3 |
Mass Charm |
MU |
8 |
as charm but for multiple targets |
Mind Blank |
MU |
8 |
target is protected from mind-effecting spells and devices |
Monster Summoning VI |
MU |
8 |
monsters come to aid caster in combat |
Otto's Irresistible Dance |
MU |
8 |
target AC increased by 4 and all saving throws set to 20 |
Power Word, Blind |
MU |
8 |
target is blinded, movement and actions set to 0 |
Meteor Swarm |
MU |
9 |
deals fire-based damage to target |
Monster Summoning VII |
MU |
9 |
monsters come to aid caster in combat |
Power Word, Kill |
MU |
9 |
target is killed and may not be resurrected |