Databases in Action
Databases in Dungeon Craft are where all the "stuff" is located. The stuff includes the items a character or monster uses such as wepons and armor, the monsters themselves, the spells usable by characters and monsters, and the special abilities used by characters, monsters, spells, items and even other special abilities. The Dungeon Craft databases are dynamic meaning that if you create a moster with a club (item) who is immune to damage from wood (special ability), you can at any point give the monster an amulet (item) and all instances of that monster in any events where it has been placed are automatically updated.
Edit ItemsEdit Monsters
Edit Spells
Edit Special Abilities
Test All Special Abilities
Import/Export of Databases
For tutorials on using Database Editors, please see: Design Tutorials
Text Databases
(Note: concepts range from intermediate to expert usage)Ability Database Baseclass Database Annotated Baseclass Database
Class Database Annotated Classes Database
Item Database Monster Database Race Database Annotated Races Database
Special Ability Database Spell Database
Annotated Config.txt