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  • Databases in Action

    Databases in Dungeon Craft are where all the "stuff" is located. The stuff includes the items a character or monster uses such as wepons and armor, the monsters themselves, the spells usable by characters and monsters, and the special abilities used by characters, monsters, spells, items and even other special abilities. The Dungeon Craft databases are dynamic meaning that if you create a moster with a club (item) who is immune to damage from wood (special ability), you can at any point give the monster an amulet (item) and all instances of that monster in any events where it has been placed are automatically updated.

    Edit Items
    Edit Monsters
    Edit Spells
    Edit Special Abilities
    Test All Special Abilities
    Import/Export of Databases

    For tutorials on using Database Editors, please see: Design Tutorials


    Text Databases

    (Note: concepts range from intermediate to expert usage)
    Ability Database
    Baseclass Database
         Annotated Baseclass Database
    Class Database
         Annotated Classes Database
    Item Database
    Monster Database
    Race Database
         Annotated Races Database
    Special Ability Database
    Spell Database

         Annotated Config.txt