• Tutorials

  • Home
  • Design Tutorials

    Tutorials sorted by area:

    Editor Related

    Basic Tutorial: Placing a Combat Event
    Basic Tutorial: Placing a Shop Event
    Basic Tutorial: Placing a Tavern Event
    Basic Tutorial: Placing a Temple Event
    Basic Tutorial: Placing a Text Statement Event
    Basic Tutorial: Placing a Training Hall Event
    Basic Tutorial: Placing a Transfer Module Event
    Basic Tutorial: Creating an Overland Level

    Intermediate Tutorial: Creating an Inn Event
    Intermediate Tutorial: Placing a Chain Event
    Intermediate Tutorial: Placing an Encounter Event
    Intermediate Tutorial: Placing a Quest Stage Event
    Intermediate Tutorial: Changing Icon Index via Logic Block

    Database Related

    Basic Tutorial: Adding an Item
    Basic Tutorial: Adding a Monster
    Basic Tutorial: Adding a Spell
    Basic Tutorial: Adding a Special Ability

    Intermediate Tutorial: Adding an Item which uses Special Abilities
    Intermediate Tutorial: Adding a Spell which uses Special Abilities

    Advanced Tutorial: Adding an Item which uses an Event and Script

    GPDL Related

    Basic Tutorial: Scripting for Beginners
    Basic Tutorial: Execute GPDL Function Trigger

    Intermediate Tutorial: Execute GPDL Function Trigger
    Intermediate Tutorial: Special Shops via GPDL Triggers

    Advanced Tutorial: Using Logic Block to Calculate the Phase of the Moon
    Advanced Tutorial: Solo Combat
    Advanced Tutorial: Changing Walls, Doors, Overlays, Backdrops and Blockage via Logic Block

    Bug Reports

    Basic Example: Bug with Magic Missile

    Intermediate Example: Bug with Dispel Magic

    Tutorial Designs (follow along to create)

    Tutorial Design: Instructions
    Do you want to see what it looks like under the hood? Perhaps you are already familiar with some of the tutorial steps and want to examine the finished product to learn the rest? Download the TutorialDesign.dsn.zip - it contains everything in the tutorial. To use simply install where convenient and open with the Dungeon Craft editor. Note: to play the design, copy the DungeonCraft.exe from the TemplateDesign.dsn folder to the Tutorial folder.

    Tutorial Design - Event Attributes: Instructions (Intermediate)
    This tutorial picks up where the previous one ends (see immediately above). Do you want to spice up your small town? Do you want to make that Tavern memorable? Just like with the first tutorial, you can follow along and create a completely unique game play experience. And, of course, you can take a look at the finished product if you want to get right to it. Download the TutorialDesign-EventAttributes.dsn.zip - it contains everything in the tutorial. To use simply install where convenient and open with the Dungeon Craft editor. Note: to play the design, copy the DungeonCraft.exe from the TemplateDesign.dsn folder to the Tutorial folder.