GPDL $GET_CHAR_ASL
$GET_CHAR_ASL(CharNum,Keyword) $SET_CHAR_ASL(CharNum,Keyword,Value) $IF_CHAR_ASL(CharNum,Keyword) $DELETE_CHAR_ASL(CharNum,Keyword)
CharNum is the zero-based index of the character in the party.
Keyword is the (case-sensitive) keyword value.
Value is the string associated with the given keyword.
Used to manipulate the Associated String List of a single character in the player's party. $SET and $GET return the value, $IF returns "1" if the keyword exists else "", and $DELETE returns ""