FacingText
'Global' script that can be defined to modify the text location, the text, and the text color of information pertaining to the direction the party is facing. This script should be attached to the 'Global' Special Ability named “Global_Display”.
Parameters
Parameter [1] = the integer that defines the party's direction. 0 = North; 1 = East; etc. clockwise.
Parameter [6] = y location on screen
Parameter [6] = y location on screen
Parameter [7] = default text; i.e. "North”
Parameter [8] = color of text; default is "White"; other options are "Blue", "Green", "Orange", "Red" and "Yellow"
Context
None